20.000 Leagues Above the Cloud | I did environment art during my time at That Brain
. I created various assets such as buildings, bridges, rocks, and did some level design and set dressing. The game targets low-end computers as well as mobile devices.


Personal project | Original concept by Alexander Thümler

Personal Project | Terrain was created using World Machine and then brought into UDK.

Team Project | I acted as team leader and was additionally responsible for terrain, vegetation, and lighting.