I'm Chris, and thank you for visiting my portfolio. Having worked as an artist in both the games and film industries, I've had the pleasure of doing a bit of everything, and I'm itching to try new things still.
I'm currently working at EA DICE as a visual effects artist on Battlefield 1.
• Fluid simulations such as fire, smoke, and water
• Lighting, color correction, and grading
• Real-time gameplay effects
• Shader programming and tools scripting
Everyone needs to get started somewhere. If you have any questions about getting into or working in the film or games industries, don't hesitate to get in touch and I'll get back to you as soon as I can.